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Camera-ready artwork is
required for digitizing images or logos. A
one-time setup fee will be accessed to clean-up
images/logos at a rate of $60 per hour.
Estimates can be obtained once the image is
received.
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Preferred format: an EPS file
is preferred; however, other formats are also
acceptable, such as a TIFF, AI, CDR, or similar
vector-art. This can be delivered on DVD, CDR,
floppy disk, or attached in an e-mail.
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If you require your artwork
or disk returned, please send a self-addressed
envelope with instructions. Please make a copy
for your records. We deal with a large volume of
artwork disks on a daily basis and cannot be
responsible for lost or damaged artwork/disks.
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Custom fonts not listed on
our website will be charged a $25 font search
fee.
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Colors shown on the website
and in color proofs are approximate. Actual
colors may vary.
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We are not responsible for
Copyright infringed material sent to us. It is
assumed that the customer ordering the
signs/decals is either the owner or has
permission to use any copyrighted material. It
is beyond the scope of our business to
authenticate such ownership.
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TIPS ON REDUCING ART CHARGES |
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For sign lettering/decals to be cut out of vinyl, the
most economical process, you must follow these rules: |
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· Save in PC format (not Mac
or Apple).
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No gradients if it is to be cut from vinyl.
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Do NOT export with header information.
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All objects must be CLOSED. Some graphics
programs allow the user to create open shapes
and color them anyway. Don't make an object by
putting more than one shape on top of each other
without joining them. When you look at it in "wireframe"
mode, you should see only one continuous line.
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No lines thinner than 1/8" should be used.
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In Adobe Illustrator and Corel, it is possible
to create "fat lines". They show up fine on the
screen, but when we cut the vinyl, they become
one single cut. You must convert the "fat lines"
to outlines of the "fat line".
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In Adobe, set (pulldown) View to Artwork.
Select the lines to be outlined and in the (pulldown)
Object, select Expand and Stroke. You should see
an outline where the outer edge of the "fat
line" was. You may (depending on the version)
have to delete the center line.
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In CorelDRAW, set View to wire frame. Select
the lines to be outlined and select (pull down)
Effects and then Outline. You may have to play
with the outline settings to get the right look.
Don't forget to delete the original line after
your outline is OK.
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Don't compress files less than 1MB. We have
more problems with zipped and compressed files
than all other problems combined. IF YOU MUST
COMPRESS, only do one file at a time. DO NOT
create a multi-file archive!
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If your save or export scheme prompts you to
save an additional file along with original, the
chances of us opening it without a problem drop
to near zero. Try a different export.
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If you have text in your file, please make
sure you EITHER export the fonts with the file
(one option most programs allow) OR (much
better) "convert all objects to curves" in Corel
or in Adobe, Type>"Create Outlines" before
exporting. Be careful you don't overwrite your
original file, if you intend to do future edits.
This operation makes the text into shapes and
programs will no longer allow you to edit the
text. One exception is if the text is only notes
and not part of the design, this is not
necessary.
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Try to use FTP to send files to us. It's the
most reliable. Some e-mail programs corrupt
graphics files. If you send your file through
AOL we'll probably be calling you.
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When sending us a bitmap file where color
matching and stability are essential, please use
your graphics software to convert your image to
32 bit color and send it in TIFF format.
CAUTION: This can VERY substantially increase
the size of the file and should only be used
when really necessary. Please check the size of
your file after conversion and if it more than
10MBs, call us for advice (10MBs will take an
hour to transfer on a 33k modem).
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Our printers accept standard color matching
specifications such as Pantone and we do have
access to approximately 125 colors of vinyl that
are Pantone color coordinated.
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FILE TYPES |
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In a bitmap file, the computer "sees"
a large field of white dots with a group of black dots
interspersed in a specific pattern. In a vector file,
the computer "sees" a white background and a black
figure that starts at position (x1,y1) and goes straight
to (x2,y2). In almost all cases, the vector file will be
substantially smaller than the bitmap. |
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Advantages of vector files |
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They can be "scaled" up in
size virtually unlimited without loss of
resolution. When you take a bitmap file that is
originally 4"x5" (standard photo size) and try
to scale it up so it can be 4 feet by 5 feet,
you will start seeing a "stairstep" effect on
the edges of objects. This is the original
pixels being expanded and they can only be
smoothed out so much and it is fairly labor
intensive to do.
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They take up much less
storage space.
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Most of the techniques of
modern sign making programs require vector
files, so you minimize "art charges".
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How do I know if I have a vector file or a bitmap? |
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All BMP, JPEG, GIF, PICT and TIFF are
bitmap files. They can't be anything else. One way to
tell if you have a bitmap is by using extreme
magnification on any sharp edge. If you can see "stairsteps",
it is a bitmap. Another way is to use "Help" in your
application and lookup "Wireframe" (Corel) or "Artwork"
(Adobe). The respective commands are "View>Wireframe"
and "View>Artwork". For other programs, if you can't
find the function, it often means your program can't
read vector files, so the file you are looking at is
probably a bitmap. If you find it, activate that mode,
the colors and fills should disappear and your view
should change to all lines. This means you have a vector
file and we should have no problem using it. If there
are patterns or grayed out areas, they are probably
"imbedded" bitmaps and you must follow the "bitmap"
rules for good results.
Bitmap formats require a 'cleaning up' on our part to
put these pieces of art into a vector format. Depending
on resolution, size, and color depth of bitmapped raster
file sent to us, we may have to incur several hours of
clean up to get art in reproducible condition. |
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If I am using a vector drawing program, am I assured
that my saved file will be a vector file? |
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NO!!! If you "save as" or export to
any of the bitmap formats, the output will become a
bitmap. |
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Are bitmap files totally worthless? |
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No, we have wide format printers and
can print bitmaps. In order to get good results, the
original bitmap must be at least 1MB per square foot of
the final printed size. This will give approximately
magazine quality output. For near photo quality output,
the original file needs to be about 2.5MBs per square
foot. Most files that are too low in resolution can be
"resized" for better results, but there are limits to
what can be done. |
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If I have a bitmap file that is too low resolution is
there anything I can do? |
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Yes, there are programs that take the
bitmap files and convert them to vector files. Usually,
in this process, they pick up some distortion, but the
best thing to do is manually fix the distortions after
the conversion, making the graphic look as close as
possible to the original and then you can expand the new
vector file to any size you want. We can do this for
you. The typical charge will be around $60. |
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Isn't there a cheaper way? |
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The best way is to use existing
clipart we already have vectorized. We have thousands of
images. Unless you have a very custom image, more than
likely we will already have something similar to what
you want to use. |
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Working File Formats |
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We work in a vector format for
the vast majority of our projects. Our machines follow
these precise mathematical lines to cut, trace, slice,
route, and otherwise construct our products. We can work
with files created in vector drawing programs, usually
without any cleanup on our part. These programs include:
CorelDRAW, Freehand, Adobe Illustrator and the like. Any
vector program able to export an '.eps' file should
suffice.
Make sure all fonts used are converted to outlines
before saving file. We work in native Adobe Illustrator
files for output, so that is our preferred program, but
these others will do as long as they are saved in the
Encapsulated PostScript (.eps) format. This avoids a
font mismatch or absence altogether on our end. Please
also create art in a scale (of any kind) if possible. |
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Sending files via email: |
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Please email artwork to
artwork@cosmicsigns.com
Do not compress your files. |
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Sending files through traditional mail or delivery
service: |
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Send artwork to the following
address:
Cosmic Signs
Attn: Graphics Dept
9 Acadian Heights, Brampton ON Canada, L6Y4H5
Please write the name of the customer service rep you
are dealing with already. Please include a brief note
with your name, company information as well as contact
information. |
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Sending files in hardcopy form: |
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We prefer to have files sent to us in
digital format, already cleaned up and ready to be
reproduced as is via Email or FTP. We can work from flat
art as well. Camera ready slicks are preferred, but we
can work with anything. Just keep in mind that we can
only do so much, if we get bad (ragged) artwork we will
clean it up as best we can. It is a good idea to send us
the best artwork you can.
If sending flat artwork, do not send originals! We will
make every attempt to return any art you send to us, but
we will not be held responsible for such return.
Any questions? Please call
416-697-0958 for service. |